Custom enchants

Every custom enchant on Polar: what it does, what it goes on and how high it goes. Pick a realm, since each one has its own pool.

Basic 9 enchants

Diver

I

Ability to breathe underwater.

HelmetAlways active

Explosive

IV

Chance to cause an explosion on impact.

Bow7% → 15% chance

Freeze

II

Ability to freeze your opponent in place.

Weapon15% → 30% chance

Glowing

I

Gives you permanent night vision effect.

HelmetAlways active

Inky

III

Chance to blind your enemy.

Weapon15% → 21% chance

Reflector

V

Chance to reflect arrows.

Leggings10% → 50% chance

Saturated

III

Lose hunger slower.

ArmorAlways active

Swap

V

Chance to be teleported behind your opponent.

Weapon3% → 11% chance

Venom

III

Chance to strike your enemy with poison.

Weapon15% → 21% chance

Rare 16 enchants

Blast Immune

V

Makes you immune to all explosions.

ArmorAlways active

Counter

III

Chance to redirect an opponent's attack to themselves.

Leggings6% → 10% chance

Drain

V

Chance to steal your opponents xp.

Weapon3% → 11% chance

Drain

VI

Chance to steal money from an opponent.

Bow3% → 13% chance

Escapist

I

Chance to gain a burst of Speed IV on low HP.

Boots30% chance

Nausea

V

Chance to give your opponent nausea effect.

Armor7% → 18% chance

Obstroyer

IV

Chance to insta-break obsidian.

Pickaxe7% → 11% chance

Pushed

III

Chance to cause extreme knockback.

Weapon10% → 30% chance

Radioactive

III

Chance to give nearby players debuff effects.

Armor3% → 9% chance

Shield

IV

Chance to block damage from attacks.

Chestplate8% → 14% chance

Speed

II

Gives you permanent speed effect.

BootsAlways active

Springs

III

Gives you permanent jump boost effect.

BootsAlways active

Summoner

X

Chance to summon Iron Golems to defend you in fight.

Chestplate6% → 30% chance

Thor

V

Chance to strike your enemy with lightning for bonus damage.

Weapon7% → 20% chance

Virus

III

Chance to give opponent weakness effect.

Weapon5% → 10% chance

Wound

IV

Chance to cause the bless effect on your opponent.

Weapon1% → 7% chance

Legendary 14 enchants

Angel

III

Chance to gain Regen IV on low hp.

Helmet30% chance

Behead

VI

Chance to drop your opponent's head upon death.

Weapon4% → 25% chance

Curse

II

Chance to give your enemy mining fatigue.

Armor13% → 17% chance

Flashbang

VIII

Chance to blind enemies with particles.

Helmet6% → 20% chance

Greatsword

V

Do more damage to opponents using a bow.

Weapon6% → 15% chance

Hefty

I

Gives you permanent resistance effect.

ArmorAlways active

Immune

V

Makes you immune to all debuffs.

Armor15% → 50% chance

Lava Walker

I

Walk on lava leaving behind an obsidian trail.

BootsAlways active

Penetrate

V

Chance for a hit to pierce part of the target's armor.

Weapon3% → 15% chance

Quake

III

Chance to toss your enemy in the air.

Weapon10% → 20% chance

Revival

V

Chance to give you health when you are low.

Armor16% → 32% chance

Slice

III

Chance to deal double damage.

Weapon8% → 12% chance

Sling Shot

V

Chance to do double damage with bow.

Bow7% → 14% chance

Strength

I

Gives permanent strength effect.

WeaponAlways active

Divine 13 enchants

Barbarian

IV

Do more damage to opponent using axe.

Axe9% → 15% chance

Enrage

III

Do more damage on low HP.

Weapon15% → 19% chance

Experience

V

Increases the amount of XP dropped from mobs / ores.

Weapon & Pickaxe14% → 30% chance

Godslayer

III

Deal more damage to enemies wearing God armor.

WeaponAlways active

Hook

V

Hook an opponent and pull them to your location.

Bow7% → 16% chance

Immolation

IV

Does insane damage and sets nearby players on fire.

Weapon8% → 14% chance

Kill Aura

VI

Chance to do damage to all players nearby.

Weapon3% → 15% chance

Lifesteal

V

Chance to steal a heart from opponent.

Weapon7% → 16% chance

Meteor

X

Chance to have overpowered fireballs hit your opponent.

Chestplate2% → 10% chance

Overload

II

Gives you permanent health boost effect.

ChestplateAlways active

Pyro

III

Chance to do double damage if opponent is on fire.

Weapon18% → 28% chance

Reveal

VII

Reveal a random piece of opponents armor.

Weapon1% → 7% chance

Teleblock

IV

Chance to stop your enemy from throwing ender pearls for a few seconds.

Weapon5% → 11% chance

Immortal 8 enchants

Blast

I

Mines in 3x3 area.

ToolAlways active

Bouncer

VIII

Sneak + Right-Click to have a chance to bounce arrow damage back to the enemy.

Weapon4% → 17% chance

Coins

X

Each level adds another 2% chance of getting a MobCoin.

Weapon2% → 20% chance

Guardian

X

Reduces incoming damage while critically low on health.

ChestplateAlways active

Ninja

IV

Sneak + Right-Click to activate the ability to go invisible for a short amount of time.

Weapon8% → 12% chance

Protected

VI

Decreases damage taken to your armor.

Armor8% → 18% chance

Rage

VI

Damage increases based on your combo.

Weapon10% → 50% chance

Souvenir

VI

Slim chance to keep item on death.

Armor8% → 14% chance

Special Not sold in /enchanter.

Halloweenify

V

Replace your opponents helmet with a pumpkin for a short time.

Weapon1% → 4% chance

Snowify

III

Chance to spawn a snow storm upon your opponent.

Weapon2% → 4% chance

Chance goes up with each level, from level I to the max. Buy books at /enchanter in game.